• Science Curriculum Developer (Part-Time, Remote)

    Location US-CA-San Jose

    Galileo is hiring an environmental science buff with a passion for teaching and program development for a seasonal (and primarily remote) position at our Bay Area headquarters. We’re looking for a talented and knowledgeable part-time Curriculum Developer to lead the creation and revision process for classes within Galileo’s Summer Camps @ The Tech program.


    We value divergent thinkers who bring various experiences and viewpoints to the table at Galileo. We strongly encourage members of underrepresented groups and people of diverse backgrounds to apply.


    Who are you?

    • You’re inspired by Galileo’s mission and purpose. Innovation education, project-based learning, and working in a professional, welcoming, deeply camp-inspired environment should sound like things you’re ready to explore or sign up for.
    • You’re an experienced, creative, fun-loving program or curriculum developer. You’re a subject-matter specialist who will relish the opportunity to manage all curriculum development for one or more classes in our one-of-a-kind program—forming the class vision, researching and managing materials and inventory, and creating and testing design-challenge activities aligned with Galileo’s mission.
    • You can juggle—and do some of your best work independently. You can manage your time and workload well. Changing deadlines? Multiple stakeholders? Easy breezy. You are meticulous about the details, and share comprehensive project updates like a boss.
    • You’re an organized, problem-solving teammate. You love fine-tuning logistics, have impeccable follow-through, and have a deep desire to contribute to the larger team vision.


    Who are we?

    We think the world needs innovators. We also think kids who learn to explore and fail without fear—the essence of innovation—are happier, more creative and more confident when faced with life’s challenges. And we think kids with these skills are more likely to change our world and be the masters of their own.

    It takes a village to bring best-in-class, ever-evolving camp programs to over 30,000 campers each summer. At HQ, we believe that we are Galileo; through the work of each contributor and team, we bring our values to life, and constantly make our company and culture better. Because here, values aren’t just lip service — we aim to be more visionary, courageous, collaborative, determined and reflective each day, and back that effort up with structure to ensure our success. People who work hard, seek feedback to improve their work and themselves, feel deeply accountable for excellent work product, and play very, very well with others tend to thrive in our culture. Complainers don’t.

    We like each other, we joyfully work hard together, and united by a shared dedication to our mission to create a world of fearless innovators, we encourage innovation in everything we do. We’re also a certified B Corp, and uphold a company-wide commitment to camper inclusion and broadening our impact. Learn more about our purpose from our CEO & Founder, Glen Tripp.

    What’s the job, really?


    • You’ll serve as Summer Camps @ The Tech’s education thought leader, refining the vision for Galileo’s Summer Camps @ The Tech program.


    • You’ll work closely with The Tech Program Director to ensure the seamless integration of the Galileo Innovation Approach in the curriculum.


    • You’ll develop highly engaging and original curriculum through performing deep research on content, materials and software.


    • You’ll be an effective and collaborative member of the Summer Camps @ The Tech team, supporting other curriculum activities and initiatives as needed.

    What are we looking for?

    • Bachelor’s degree or equivalent experience


    • Experience teaching children in an informal or formal K-8 educational setting


    • Proven track record of creating original curriculum within a preset deadline schedule


    • Galileo summer staff experience preferred


    • Experience with 2-4 of the following subjects or programs: Technology, Scratch, JavaScript, Python, Construct 2, Swift, Xcode, Zapworks, Circuit Fundamentals, Arduino C++, Robotics, Lego MINDSTORMS EV3, CAD/Lego Digital Designer, Art & Design, Autodesk Maya , Unity, iMovie, Unreal Engine, Adobe Creative Suite, Graphic Design, Engineering, Environmental Science

    Schedule & Time Commitment

    • 5-10 hours a week depending on projects; opportunities for additional hours based on availability and expertise


    • Position will begin immediately upon hiring, and range in duration from 4-8 weeks


    • $15.00/hour


    • Temporary Employee (non-benefited)


    Work Location


    One 6 hour, on-location training session, with other components of this position performed remotely.  


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